منابع مشابه
the american dream in three plays by eugene oneill, tennessee williams, and lorraine hansberry
این مطالعه به نقد و بررسی مفهوم اسطوره ی رویای امریکایی در سه نمایشنامه ی قرن بیستم امریکایی می پردازد، که این نمایشنامه ها عبارتند از: the iceman cometh (مرد یخین می آید) نوشته ی یوجین اونیل، 1940؛ desirea streetcar named (اتوبوسی به نام هوس) نوشته ی تنسی ویلیامز، 1947؛ و in the sun raisin a (انگور خشکیده در آفتاب) ، نوشته ی لورین هنزبری، 1958. هدف از این بررسی، ابتدا شناخت مفهوم رویای امری...
15 صفحه اولAn Anthropological Study of Folk Plays and Games with Focus on Fooman Town in Gilan Province
Play and Game are considered as the oldest cultural behaviors as the universal elements of human culture in all communities and groups. Gilan province in Iran, especially their villages, has a unique folklore especially its local games and plays. Nevertheless, it is necessary to document and analyze the immense information about the folklore in these villages before it vanishes in the sea of so...
متن کاملAccessible Games and Education:
The increasing importance of the video games entertainment industry has prompted different efforts to promote the inclusion of accessibility features within games. Whilst the field of academia has produced relevant and promising results, mainstream producers are still reluctant to invest in access-for-all. However, in the field of academia there is also a growing trend towards introducing games...
متن کاملSerious games in education
Playfulness came into education at a later date. There are two main theoretical paradigms around play and both are relevant to a discussion around serious games for education. Modern theories aim to mainly describe the benefits of play, and classical theories tend to focus on the reasons for play. The classical theories include explanations for children needing play like ‘surplus energy’, [4] a...
متن کاملSerious Games in Education
This study investigates to what extent serious games support learning processes. We compared the abilities of two groups of high school students to answer questions on a subject that they were recently instructed on. The first group received its instructions by means of a serious game, the second group by means of a text. We discovered that the group that received its instructions via a serious...
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ژورنال
عنوان ژورنال: The Pedagogical Seminary
سال: 1894
ISSN: 0891-9402
DOI: 10.1080/08919402.1894.10534799